This week's Ask The GameGirls question comes from MyLittlePwnie. She writes:

Take into light all the "Imagine (insert girl dominated profession here)" games that Ubisoft has been pumping out for the DS and the Wii these past few years. These games are clearly directed to female gamers at a young age, and promote jobs and lifestyles that are, for the most part, female dominated. Now we also begin to see Sony get into the ring for this fight with their Girls Play Too campaign featuring the new Lilac Hannah Montana PSP bundle. So, GameGirls, my question to you is this... Do you think this is helping or hurting the next generation of gamers? Will it shape a generation in which females are the majority? Is it insulting? When we were young I don't recall being segregated like this. Games were games, and they were geared towards youth in general. Thanks in advance for your time, and your thoughts.

Sincerely,

MyLittlePwnie

Excellent question! It's one I ask myself frequently and I'm torn on the subject. On the one hand I'm definitely put off by such games, and I don't agree with such heavily segregation between the genders. But on the other side of the argument, companies are just marketing towards an untapped audience. These games could potentially lead young girls into playing more serious and involving games and act as a gateway to get them interested. While I personally find them offensive, I know that they're not meant to be appealing to women such as myself that already know what they like. We live in a different age where kids are much more heavily influenced by media instead of forming their own opinions on what they like.  So to answer your question, I don't like trends at all. To market so specifically feels like it's trying to force young girls into a stereotype. However my more optimistic side likes to think it might help a few girls here and there open their minds to better games.

Very good question, MyLittlePwnie. When I was growing up, I actually had a different experience. Back then they had Barbie fashion and other games that were geared towards girls, just as much as there were Legos and games that captured the male demographic. There has been nothing to show that the increasing number of girl gamers was due to the past marketing of their interests so I can only guess that simply appealing to the females likes and dislikes doesn't mean that they will eventually become a majority, but they will be aware.

Great question MyLittlePwnie. Ubisoft and the other companies must be doing something right because little girls buy the games all the time. I've watched many little girls come in to buy them. However, my personal preference is I think the games are stupid. I've checked out one of the Imagine games and found it uninspiring. It was boring, I had it in my DS for less than 10 minutes. Other games such as Barbie, Hannah Montanna, etc., I don't have an issue with. They are based on something. Look at Ghostbusters or G.I. Joe, they both started the same way. My biggest thing is just don't force games on people. Girls like what they like, and just because I'm a girl doesn't mean I want to have a babysitting game. Just make things for everyone please.

 

What are some of your game suggestions?

 

 

 
 


Got a question of your own for the GameGirls? Send an email to them at Tips4GameGirl@gmail.com. Your question may appear in the next segment!!

 

 

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mylittlepwnie

To the girls who gave their opinions, thanks again for your thoughts. What's with the lack of GG participation on this one?

Jess

@mylittlepwnie- My apologies! I have been extremely swamped this week with work, by the time yesterday rolled around I thought I had missed the deadline to submit an answer, but I was mistaken. Today I was like "hold on a second... oh noes. I got the date wrong."

I guess my answer would have been as follows:
I think the reason these games are being created is to target an imaginary demographic that ranges from 5-10 year old girls. Just to clarify, I believe the demographic is somewhat of an apparition, not the girls themselves. Why should girls be targeted as their own demographic? My sex won't change what I choose to play. When I was a young girl, I played anything I found enjoyable. I mean I thought Spyro was the best thing out there. Point is, I feel like Ubisoft is trying a little too hard to reach this demographic. Simply the fact that games are sky-rocketing as a past-time has created an increase in the participation of younger girls.

Working in game retail I do see a good chunk of young girls playing the aforementioned games, but really, it's rather mixed. I think it would be wrong for anyone to lump a gender into a genre. Let anyone play what they want, and just make what sells. I really don't think My Make Up is a hot game, but they were just so focused on pulling in girls that they missed the important part of gaming: just make it fun. I'll admit, some games I look at just to feel embarrassed that it is an attempt to get me to play it. Though, for the most part, I will stick with the theory that there is a game for everyone, even if it means playing My Boyfriend. Yes, that is a real game.

klasco

i think "those games" are meant for a very young female group like 8yo or something not 15+yo since those girls play what the guys play.

It's just that 8yo boys and 15+yo boys still have the same mindset but girls mindset changes??? (don't hurt me on that just a thought)

Though many games aren't really pushed to any gender or even age group. i'm sure anyone can enjoy Mario, Halo, GTA or Fable whether they are a 8yo girl, 15 boy, 21 girl or 40yo guy etc.

[skip this...] (Personally however i rather hit my head into a wall for fun before playing "Mario" that game is a load of #@%@&&!!!!.........$#%^! @#$^ !#*&%$!!! Like seriously jump around like some kinda @#%$%!) [...end]

Anyway i don't even know if you can make a chick flick like game or a "girly" game that isn't for 6yo girls?

Action is needed for Interaction.

Bridget Jones Dairy the game? (not hitting on the movie it was okay, Hugh Grant what a stereotype, seriously) or Hard Boiled (action movie with shit load of shooting, had one of the best shoot'em scenes in the hospital google it)

I'm thinking with more girls playing video games the games will not change the recipe is still the same have a interesting story, fun gameplay, nice controls, good graphics etc and practically anybody will play it (depending more so on the learning curve) and generally sell well.

TKD_bgirl

I am a girl animator that has been working in the gaming industry for the last 2 years - and I actually just started looking into some of these Imagine games for the sake of curiosity. Yes, from what I can tell so far, the Imagine series is pretty boring, but also, as mentioned above, they are targeted for girls aged 8 and under (small demographic, customer base with different priorities) so they're being made on a shoestring budget with minimal time and effort, and logistically, easy to learn mini-games and character customization is a good route for that kind of time and money.

I don't think there's anything wrong with making games specifically for girls, just like there's nothing wrong with making games specifically for guys (Dead or Alive Volleyball??) In this case, companies are making a concerted effort to cater games to girls - and while I think it might be a little misguided at this point, I'm still actually pretty excited to see that ANY money and effort is going into it.

Sure, it seems awfully stereotyped, and it is - but look at all products targeted towards little girls. It doesn't mean that little girls won't ALSO play with toys and games targeted towards boys, or gender neutral... but looking at the popularity of products like My Little Pony, or the Littlest Petshop, I don't think it's fair to call girls 10 and under an "imaginary" demographic. Little girls are the age range that it most inclined to choose pink frills and bows, and I don't think that should be seen as a negative thing.

I'm super excited that there is a growing market for games that are made specifically for girls. Not because what girls like is COMPLETELY different from what boys like, but because it is, in a lot of cases, a _bit_ different and I don't think anyone can deny that. Maybe the popularity of the Imagine series will cause companies to feel more inclined to take small steps in the direction of developing more gender neutral or girl specific content.

mobiletone

Girlz like Gamez. i don't think having gender targeted games is anything to be fussed over, boys and girls have always had their own toys, why should it be any different when it comes to our hobby? most of these are, as mentioned above, aimed at the younger gamer, when i was young we just tended to have games. stop. admittedly the arcades were a male dominated area, not now. but that's how things change, multinational companies see a way to make an extra buck or two and they try it out.

don't you think if nobody bought those titles they'd still keep churning them out?

i'm an 'adult' and i dabble in HelloKittyOnline and i'm about as far from the core demographic for that title as you can get.

all that matters is, do we have fun? if yes then goto next game. doesn't matter how purile and stupid or intensely deep the game, if you like it, stuff 'em, you play it.

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