One of Mr. Drake's points surprised us: We as a society are not producing nearly enough scientists anymore. Children have stopped caring about the unknown. Now everything their imagination could ever dream up is being spoon fed to them, leaving them and our future generations with the lack of creativity. Why imagine if there is nothing left to dream? Why seek answers if there are no questions to be asked?
Drake even mentioned, that with today's video games, children don't need to think anymore -- they do not need to use their imaginations. Usually I would disagree with that, but his points really made us all think twice. Maybe it is true. Ever seen Idiocracy or Wall-E? Sad, but those movies are exactly how our society is progressing: overweight, apathetic, motivation-less, and just full-on stupid. This great man of science is watching us spiral downwards as a society, instead of upwards with knowledge and passion like we should be.
Spore, he mentions, is the game we have been needing. A game that challenges us, a game that teaches us science and the fundamentals behind life. Spore is a game of science, not a game of mindless button pushes.
We all left that planetarium feeling just a bit stupid, just a bit not up to par. Most of us had a love for science and space as children but let those passions die out. But that presentation sparked it again in a lot of us, and Spore is the game to let that creativity flow.
We all had a great time. The food was yummy, some people were in "Spore-ish" costumes, and it was just an overall awesome experience.
Me with some friends from GamePro. Left to right: Chris Morell, Travis Moses, me, and Chris Parisi.